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The Duck Game

Short game about a duck. WASD or arrow keys to move, M to mute. ESC to quit. Though quiting isn’t always as easy as it would appear…
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Cat Licker

Made during Ludum Dare 25, Cat Licker is a point racking game where the goal is to lick as many cats as possible before time runs out. In the distant future, this game will be used to separate the licker novices from the licker kings.
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DarkWhite

DarkWhite is a short sidescrolling critical game that questions the relationship between the player, in game characters, and narrative goals. This theme (and art) will be reworked into future games. Music Caves by MoonShark -=Touch the Sky=- by viewtifulday
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Don’t Kill the Cow

A simple sidescrolling critical game that questions the importance of goals and authority in games. There is only one way to win the game: ‘don’t kill the cow’, but is winning the game worth it? How much do the simple phrases like ‘you win’ and ‘you lose’ mean to the player? “Don’t Kill The Cow is a very interesting social commentary on how we view games in the now.” – Indie Game Magazine
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Metafiction in Videogames

A little game to demonstrate the four different types of metafiction that videogames can have; the idea it supports can be read here. The four types of metafictional in games: Imersive Emmersive Internal External Use WASD or arrow keys to move. Song is Minor-Problem by Psychoserial-Leegion on Newgrounds.com
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Landers

Landers is a Space Invader inspired and themed critical game. Take on the role of an Invader entering the invasion force. What is your war story?
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