The first of two new games this week is Cat Herder. This is a silly one. I created it because I like the idea of a non-permanent win condition: you can win this game, but the “winning” requires constant upkeep. And kind of like Don’t Kill the Cow, it asks if winning this game is actually worth it? (Cat herding may be a little too blunt, but at least the message isn’t muddled).
This one features music and sounds by the tallented Joe Cox
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