MENU

12/12/2016 UPDATE

Been a bit slow on finishing those 20 games in my 100-games-in-5-years challenge; but I’m happy to say that I’ve been working with Remute (https://twitter.com/remute) on Transhuman; a music videogame! We had a successful kickstarter, and the game will be live shortly. In other news, I was on Jash’s twitch stream promoting You Must be 18 or Older to Enter today. ✨Good stuff✨
Read More ›

12/05/2016 Update

You Must be 18 or Older to Enter was at Slamdance DIG last weekend; it’ll be at their closing showing this upcoming Saturday as well: http://showcase.slamdance.com/DIG
Read More ›

11/28/2016 Update

Slamdance opens this weekend, where my game You Must be 18 or Older to Enter will be showing (through Seemingly Pointless): https://www.eventbrite.com/e/slamdance-dig-digital-interactive-gaming-opening-night-tickets-29631017170
Read More ›

11/13/2016 – You Must be 18 or Older to Enter @ SlamDance DIG

You Must be 18 or Older to Enter, the first game to be released through my brother’s and my Seemingly Pointless, will be at SlamDance DIG from Dec 2-10. Full on look-at-porn-for-the-first-time-and-don’t-get-caught installation action. Press release through LA Time here: http://www.latimes.com/entertainment/movies/la-et-mn-slamdance-dig-20161116-story.html
Read More ›

Writing about 100-games-in-5-years goal featured on Gamasutra

I recently wrote a thorough write-up about the past four years of my journey making 100 games in 5 years. Posting it on websites such as GameJolt’s Fireside, LinkedIn, Medium. It was featured on Gamasutra this past week. You can read it here: http://www.gamasutra.com/blogs/JamesCox/20161111/285330/Making_100_Games_in_5_Years_The_Final_Year.php
Read More ›

11/13/2016 – New games and Show Next Week

Getting back into development mode, I’m updating a 2013 WIP game “Xtreme Racing” into “Xtreme Z Racing.” Ideally to be launched very soon. If all goes according to plan, it should be my 81st game of 100 in 5 years. In other news, my game “I Can Feel It Coming in the Air Tonight” will be showing at ICIDS in Los Angeles.
Read More ›

11/07/2016 UPDATE

Getting back on track with my work, I released my first piece of writing in quite some time! Proud to say it’s been featured on Gamasutra as well: http://www.gamasutra.com/blogs/JamesCox/20161107/285005/Intermedia_Translation_Videogames.php
Read More ›

11/01/2016 Update

With the success of my studio’s first game, I’ve been a bit sluggish at releasing more games towards my 100 games in 5 year goal. With that said, there are several projects underway and I hope to get (at least?) one of them uploaded and released by the end of this week. Some nice news, The World the Children Made, my 43rd game, was recently included in a Waypoint article on games to play on Halloween: https://waypoint.vice.com/en_us/article/one-night-ten-terrifying-titles-a-horror-gaming-marathon.
Read More ›

Post-IndieCade

Last weekend, my brother Joe and I showed our game ‘You Must be 18 or Older to Enter’ at Meaningful Play along with two of my other games: ‘I Can Feel It Coming in the Air Tonight’ and Temporality. In other news, ‘You Must be 18 or Older to Enter’ was written up in ‘Things to Do in LA’: http://www.ttdila.com/2016/10/indiecade-2016-part-1-new-digs-official.html
Read More ›

Featured in Critical Path!

Critical Path Project interviewed me a few weeks before IndieCade, and with the coming of IndieCade, my first interview clip is now live: http://www.criticalpathproject.com/playlist/indiecade-2016/video/important-to-define-game/. In it, I discuss what I believe makes a game and how I believe it’s important for every game designer to have a definition for “game.”
Read More ›